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Cartomancy

As the weary adventurer pulled out a deck of cards, he knew he was in for a whole new adventure. His very essence was captured within these playing cards, and the hand he drew would determine both his mood and desires. As rumour spread of unholy beasts and armies on Read more…

Prowl

For my MA thesis I designed a tabletop role-playing game, based around the fundamental design-aspects of accessibility and possibilities. The result was this unconventional RPG, set in a world overrun by massive walking islands and the anthropomorphic character that live on them. Download the entire game. Each of the five Read more…