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Main Quest

One of the things I love about gaming, is that it is so easy to create a vivid adventure in your own mind – and if done right, a multiplayer game can make this a shared story! Story games excel at this, as they focus on communal storytelling and easy-to-understand Read more…

Non Architecture Branding

Non Architecture is an organization that tries to explore the boundaries of architecture, primarily through unconventional competitions. As art director for Non Architecture, I was in charge of designing the brand. We knew we wanted something bold and minimalistic; as the rules to our competitions are. Each competition would be Read more…

At Lantern’s Light

I always aim to explore new ways of world-building. This time, I chose to start with the smallest part–an inn–and expanded outwards. After the inn came the town it stood in, the area surrounding it, the kingdom it stood in, and eventually all the neighbouring kingdoms. To summarize the entire Read more…