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Prowl: Story

During the creating process of my tabletop role-playing game Prowl, I chose to write stories within the world to better understand the inner workings of the different creatures and cultures. This is one such story… (12 minutes) Our five heroes get into a heavy wooden card, attached to two thick Read more…

At Lantern’s Light

I always aim to explore new ways of world-building. This time, I chose to start with the smallest part–an inn–and expanded outwards. After the inn came the town it stood in, the area surrounding it, the kingdom it stood in, and eventually all the neighbouring kingdoms. To summarize the entire Read more…